So, Iridium Moons has now officially moved from preproduction to active development.
I have created the first game assets!

Wall cracks, 128×128 pixels and 64×64 pixels.

Blood splats in red, green, and yellow, 64×64 pixels and 32×32 pixels.
Some decals for cracks in walls and blood on the ground.
It ain’t much, but I made it. All by myself.